CSE 471, Fall 2012, Introduction to Artificial Intelligence
Assignment 0, Lisp refresher. Due Jan 19th, 2012. In class.
People entering CSE471/598 vary widely in their LISP experience. All
CS undergraduate students are supposed to have taken CSE 240,
which would have given them a one-third semester exposure to
Lisp. Some of the graduate students or students who asked for
special permission may have some what lesser background in
lisp.
this assignment should serve as a refresher and an opportunity
to become more familiar with Common Lisp (and will also give me an
idea as to where the common denominator is for the class).
While those who complete all these problems should have no
trouble with projects, please don't think that if you cannot do all these problems, you
have to drop the class. The coding required for actual
projects will increase gradually rather than all at once.
Grading on this assignment will be soft. I expect everyone
to try all of these questions, and if you submit your work, you
get full credit. Indicate how much time you spent (max 6 hours
recommended). With each solution, submit a transcript that
demonstrates your code in action: try each function out with some
different inputs.
Do's: recursion, comments, meaningful variable names
Don'ts: setq/setf, global variables
(Go low on these..)
- Exponentiation
Write a recursive function two-to-the
which takes a single non-negative integer parameter x and
returns 2x. (This can be
done in logarithmic time.)
- List recursion
Write the following functions:
(last-element l) returns the last element of l;
(all-but-last l) returns all but the last element;
(middle l) returns the middle element,
assuming an odd number of elements.
Don't use any numbers to implement middle.
A definition of middle
using cdr
and all-but-last
uses quadratic time and space; you can try to write a version
that uses linear time and constant space (tricky).
- Powerset
A standard mathematical set function is 'powerset', which computes
the set of all subsets of a set. Powerset of the set (A B) is
( () (A) (B) (A B)). Write a 'powerset' function.
It may require other subsidiary functions.
- List processing
Write a function fringe that takes a list as argument and
returns a list whose elements are all the atoms appearing in the
original list or any of its sublists, arranged in left-to-right
order. For example,
? (setf x (cons (list 1 2) (list 3 4)))
((1 2) 3 4)
? (fringe x)
(1 2 3 4)
? (fringe (list x x))
(1 2 3 4 1 2 3 4)
- Data types
(a) Write defstructs
for points and line segments in two dimensions.
(b) Write a function (distance
p1 p2) that returns the distance between
two points.
(c) Write a function (midpoint
l) that returns the midpoint of a line
segment.
(d)(optional) Write a function (intersectp
l1 l2) that decides if two line segments
intersect. [Hint: the location of an arbitrary point on AB
can be written as vA + (1-v)B; a point on CD is wC +(1-w)D;
the lines cross where these are equal. This gives two equations
(equating both x and y parts) for v and w. Solve these to find
the intersection point, if any. Then you need to check that the
intersection is actually on both segments - this can be determined
by looking at the values of v and w.]
- Finding a Cube Root by Newton's Method
Write a function newt-root
which computes the cube root of a number, accurate to within a
given tolerance, by Newton's method. Newton's method can be used
to find the roots (zero-crossings) of any continuous differentiable
function f(x).
The algorithm for Newton's method is:
1. Make an estimate xo of the correct solution.
2. Check to see if the value of f applied to the current
estimate is sufficiently close to 0. If so, stop.
3. Otherwise, compute a new estimate using the following formula:
xn+1 = xn - f(xn)/f'(xn).
4. Go to step 2.
To find the cube root of a number a one applies Newton's
method to the polynomial f(x) = x3-a. f'(x)
is thus always 3x2.
- (Opt) Symbolic differentiation
One important AI application area is symbolic mathematics, particularly
calculus. For this problem, you will construct a function deriv
which differentiates simple, single-variable mathematical expressions.
The function takes two arguments. The first is a mathematical
expression in standard LISP syntax, containing numbers, atoms
(representing constants and variables) and the binary functions
+,-,*,/,expt. The second is the name of the variable over which
to differentiate. Other symbols in the expression are treated
as constants. The rules of differentiation are as follows (where
u and v are arbitrary expressions):
u = constant implies du/dx = 0
dx/dx=1
d(u+v)/dx = du/dx + dv/dx; d(u-v)/dx = du/dx - dv/dx
d(uv)/dx = udv/dx + vdu/dx
d(u/v)/dx = (vdu/dx - udv/dx)/v2
v = constant implies d(uv)/dx = (du/dx)vu(v-1)
d(eu)/dx = (du/dx)eu
Test your function on some interesting inputs. You need
not simplify the resulting expressions unless you are feeling
particularly hyperactive. For extra brownie points, you can
uses your symbolic differentiator with Newton's method to find roots
of any function of x.
- (Opt) Generating programs...!
Write a function, called wheres-waldo, that takes a lisp
object (i.e., a data structure built from conses) as argument and
returns a Lisp expression that extracts the symbol waldo from this
object, if it is present. For example,
? (wheres-waldo '(ralph waldo emerson))
(FIRST (REST '(RALPH WALDO EMERSON)))
Note that if we evaluate this expression, we get waldo,
? (first (rest '(ralph waldo emerson)))
WALDO
? (eval (wheres-waldo '(ralph waldo emerson)))
WALDO
In general, (eval (wheres-waldo x)) should return waldo if waldo is
anywhere in x, and nil otherwise. Some more examples:
? (wheres-waldo '(emerson ralph waldo))
(FIRST (REST (REST '(EMERSON RALPH WALDO))))
? (wheres-waldo
'(mentor (ralph waldo emerson) (henry david thoreau)))
(FIRST (REST (FIRST (REST
'(MENTOR (RALPH WALDO EMERSON)
(HENRY DAVID THOREAU))))))
? (wheres-waldo '(henry david thoreau))
NIL