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Project 2 submittal



CSE 471 class-
Project 2  requires only hardcopy submittal at class time tomorrow. (NO
e-mailing of code required.)  Your submittal should include:
  * complete listing of all Lisp code employed 
  * Dribble file  of the tests outlined under Task 2 (note that this will
    cover Task 1 also).  
    In analyzing the "depth of play" aspect, a short discussion of the 
    results of your investigation is sufficient.
  * Alpha-beta pruning:  Please submit dribble output of these 2 cases
     with and without A-B pruning active:
       1. You play 1st.  
          Your moves are  2 2, then any open corner, then block computers
          line, ..then just finish game
       2. Computer plays 1st. 
          Your moves are  1 1,  1 2,  3 1,  2 3.
  If your version of the code doesn't permit any of these moves,
substitute other game play that demonstrates the A-B pruning.

  * Task 4 Ordering: Describe the ordering scheme you employ and provide
    dribble output of alpha-beta runs with and without your scheme.

The extra credit problems are self-explanatory as to submittals.  Be sure
to provide the code an a concise analysis of results.

					Thanks.

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 terry zimmerman 
    arizona state university  
       zim@asu.edu  
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       "Sadly, most of us today believe that a computer is of more use
         to us than a wiseman"                -John Cleese