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Project 2 submittal
CSE 471 class-
Project 2 requires only hardcopy submittal at class time tomorrow. (NO
e-mailing of code required.) Your submittal should include:
* complete listing of all Lisp code employed
* Dribble file of the tests outlined under Task 2 (note that this will
cover Task 1 also).
In analyzing the "depth of play" aspect, a short discussion of the
results of your investigation is sufficient.
* Alpha-beta pruning: Please submit dribble output of these 2 cases
with and without A-B pruning active:
1. You play 1st.
Your moves are 2 2, then any open corner, then block computers
line, ..then just finish game
2. Computer plays 1st.
Your moves are 1 1, 1 2, 3 1, 2 3.
If your version of the code doesn't permit any of these moves,
substitute other game play that demonstrates the A-B pruning.
* Task 4 Ordering: Describe the ordering scheme you employ and provide
dribble output of alpha-beta runs with and without your scheme.
The extra credit problems are self-explanatory as to submittals. Be sure
to provide the code an a concise analysis of results.
Thanks.
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terry zimmerman
arizona state university
zim@asu.edu
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"Sadly, most of us today believe that a computer is of more use
to us than a wiseman" -John Cleese